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Presidential
Election 2008:
Thinking Critically about a Choice for President
By
Alan Shapiro
To the Teacher:
Teachers
often engage students in thinking critically about an election
by organizing them to debate about it. The candidates themselves
engage in debates, and so do many ordinary Americans, at least
informally. But consider the contrast between debate and dialogue.
In
debate, one commonly aims to:
- look
for flaws and weaknesses in an opponent's argument
- oversimplify
positions and issues
- affirm
a point of view to the exclusion of others
- encourage
polarization
- win
In
dialogue, one aims to:
- look
for strengths and worthwhile ideas in the other person's argument
- complicate
positions and issues
-
enlarge and possibly change a point of view
-
encourage depolarization
-
seek common ground
The
intellectual tradition of critical thinking has a long history.
Peter Elbow calls it "methodological doubt"--that is,
"the systematic, disciplined, and conscious attempt
to criticize everything no matter how compelling it might seem
to find flaws or contradictions we might otherwise miss."
More familiarly, he calls this "the doubting game."
Elbow
holds that, despite its virtues, this tradition is limited and
fails to recognize that "the truth is often complex and that
different people often catch different aspects of it."
To
complement methodological doubt, Elbow proposes "methodological
belief," that is, "the equally systematic, disciplined,
and conscious attempt to believe everything, no matter how unlikely
or repellent it may seem, to find virtues or strengths we might
otherwise miss." He calls this "the believing game."
Together,
Elbow proposes, the doubting game and the believing game can help
us to avoid rushing to judgment without sacrificing the need for
rigorous thinking. He developed the believing game as a university
writing teacher who became concerned about students' behavior
during small group discussions of other students' papers. He noticed
that they almost always emphasized the negative. Students looked
for everything that seemed wrong about the paper and ignored anything
that might seem right or at least be open to question and dialogue.
Elbow's
believing game aims to develop an understanding that "the
truth" may better be worded "truths" and that different
people may have little pieces of it. The doubting game aims to
develop the ability to ask and to answer good questions, for without
them, a good inquiry is unlikely. And after engaging in these
two games, integrating one's experience can lead to better thinking
and understanding, even to wisdom. ("Methodological Doubting
and Believing: Contraries in Inquiry," Embracing Contraries:
Explorations in Learning and Teaching, Oxford University Press,
1986)
Below
are descriptions of processes to introduce students to the believing
game, the doubting game, and an integration of the two processes
through thinking about and examining one's thinking about a presidential
choice.
The
Elbow approach does not necessarily aim to change that choice.
But it might be worth trying at a time of strident, clamorous
voices, a time also when many Americans hunger for less partisanship,
softer voices, more listening, and more reaching for common ground.
Note:
Some of the explanation of methodological belief and methodological
doubt described below is quoted from the lesson on "Teaching
Critical Thinking." Teachers may find in this lesson
and "Thinking Is Questioning,"
useful additional exercises to help students ask and analyze questions.
1.
A writing assignment
This
assignment assumes that the class has participated in discussions
about the presidential candidates and their positions on some
issues. It's up to the teacher to decide whether or not to allow
students to bring notes from their reference sources to class
when they write their papers.
Tell
students:
We
have discussed the presidential candidates and considered some
of their views on issues and problems the country faces.
You
have a choice of one of the following assignments:
a)
Write a well-developed paper in class three days from now
in which you name the candidate of your choice and offer supporting
evidence and reasoning for that choice.
b)
Write a well-developed paper in class three days from now
in which you discuss your decision not to make a presidential
choice right now and offer supporting evidence and reasoning for
your decision.
During
your three days of preparation you are free to consult any sources
you care to--websites, newspapers, magazines, TV--to help you
think through your decision.
2.
Small group discussion: The
believing game
Once
students have written their papers, engage them in small-group
discussion about them. Divide the class into groups of four to
six students. Each student is to read his or her paper to the
group. After all papers have been read, students are to choose
the paper they regard as the best based on the effectiveness of
its supporting evidence and reasoning.
Tell
students:
1.
You have probably noticed that when we consider controversial
issues like universal healthcare or when we talk with friends
or family about a choice of a presidential candidate, what starts
as a discussion can quickly become a debate. In a debate we tend
to listen to someone else's argument mainly to find flaws, to
interrupt with a counter-argument, to be more interested in proving
ourselves right and to win the argument than in listening carefully
and considering seriously another's opinion.
2.
A useful way of entering into critical thinking about a controversial
issue or, in this case, a decision to support or not to support
a presidential candidate, is to approach it from three perspectives.
3.
Today we're going to work on the first of these perspectives,
which will probably be unfamiliar to you. It is called "the
believing game." We'll begin by forming groups of four to
six students, preferably different from the groups we had the
other day.
4.
Now I am going to read to you one of the papers selected as best
in your group session the other day. Listen carefully. As you
listen, work at believing as much of what you hear as you can,
even if your choice is a different one. Try to stop yourself from
arguing mentally with views different from your own. Ask yourself:
What does the writer see about the candidate that I don't? What
reasons for his or her choice can I agree with, even if only in
part?
5.
(After you've read the paper to the class): In your groups,
discuss what you have heard by making only comments that support
the writer's opinion. You are not pretending or role-playing.
You are responding honestly to the arguments that you can really
connect with. Ask yourself: What
does the writer say that I hadn't thought about before? What
makes some kind of sense? In what possible way might a point made
by the writer be something I can agree with, at least in part?
Do not challenge anything in the paper, and to not make any negative
statements about it. Work at it.
The
teacher's role during this group session is first to circulate
from group to group and to remind students who are challenging
the paper or making negative statements that they need to focus
only on the positive.
After
five minutes or so, students may have run out of things to say,
especially if this is the first time they are playing the believing
game.
Now
ask students in each group to try to formulate questions in the
believing mode. These questions must aim at clarification or invite
fuller understanding. Some students in the group might be able
to answer a question, such as: "I don't understand why the
writer thinks that giving illegal immigrants a chance to become
American citizens makes sense. Can someone explain the logic of
his argument?" Or: "It might help me to believe that
universal health insurance is a good idea if I had an example
of how it might work. Does anyone have one?" Negatively-phrased
questions are unacceptable. For example: "Isn't the writer
just offering illegals amnesty?" "The writer is living
in a dream world. "What makes the writer think that a government-run
plan is going to work?"
Conclude
the session by reconvening the whole class. Give students a chance
to discuss their experience with the believing game. How much
success did they have in believing? What problems did they encounter?
How did they deal with them? How did they feel during the process?
What did they notice about other students' statements and behavior?
Did playing the believing game make any difference in their thinking?
Why or why not?
3.
The
doubting game
The
doubting game is more familiar to students, though perhaps not
in the form described here. Played rigorously, it demands that
students formulate questions and analyze each question for:
- clarity
- answerability
- words
requiring definition
- assumptions,
especially unwarranted assumptions
- what
type of answer it calls for (yes/no, strictly factual, opinion)
- its
potential usefulness in further inquiry
Begin
this class session by rereading the same paper read at the previous
session and inviting students, as they listen, to bring to bear
their skepticism, their logic, their reasoning ability. Afterwards,
invite them to ask questions whose purpose is to probe the view
expressed, to subject it to close analysis.
As
students ask questions, list them on the chalkboard without comment.
After a dozen or so have been asked, begin the analysis. Ask students
to examine the questions slowly and carefully. You might begin
by asking if there is a particularly good question on the board--"good,"
in this context, meaning a question that, if answered well, would
test the reasoning, the logic, the accuracy or truth of something
in the paper. Continue with such questions as:
-
Is any question unclear? If so, how might it be reworded?
-
Is any question unanswerable as it now stands? If so, why? Can
it be reworded? How?
-
If a question requires a factual answer, what might be sources
for the facts?
-
How would you determine the reliability of each source?
-
If a question requires someone's opinion, whose opinion? Yours?
An expert's?
-
What makes a person on expert on this subject?
The
object is to arrive at a list of questions whose answers would
subject the paper to a demanding, but fair, analysis. You might
choose at this point to have students seek answers through independent
or small-group investigation. If so, they'll need time to pursue
their investigation and report their results back to the class.
Conclude
the session by inviting students to discuss their experience with
the doubting game. How useful is it as an approach to thinking
critically? What problems did they experience? How did they deal
with them? What did they notice about other students' statements
and behavior? Did playing the doubting game make any difference
in their thinking? Why or why not?
4. Integrating your thinking
After
students have engaged in believing, doubting and analyzing, and
perhaps investigating, they can work on integrating their thinking.
Small-group discussions and self-analytical papers addressing
additional questions can be useful to both student and teacher.
Distribute
copies of the paper used for the believing and doubting games.
Ask students to study it. Then discuss such questions as:
1.
Do you feel and/or think at all differently than you did when
you first heard this paper read? If so, how and why? If not, why
not? Do you find any common ground that you did not find earlier?
If so, how would you express it? If not, why not? How would you
evaluate your overall experience with believing and doubting?
2.
Can you think of any examples from political history that demonstrate
the complexity of truth? (How about President Lincoln's second
inaugural?) Can you think of political events that demonstrate
the dangers of being absolutely certain that one is right? (How
about male resistance to the feminist movement to win the right
to vote?) Can you think of any examples from the current political
news? And can you think of any examples from your own personal
experience that demonstrate how complex "the truth"
is? As Elbow writes, there is a "likelihood of getting things
wrong if we succumb to the hunger for certainty."
5. Reexamine
Ask
students to reexamine the paper in which they discussed their
choice for president or decision not to make a choice. Ask them
to rewrite this paper after thinking about their experience in
the believing game, the doubting game, and integrating thinking.
This
lesson was written for TeachableMoment.Org, a project of Morningside
Center for Teaching Social Responsibility. We
welcome
your comments. Please email author Alan Shapiro at: ashapiro7@comcast.net.
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